Fuse Bomb (3D Studio Max modeling tutorial) page 1 of 7
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Fuse Bomb (3D Studio Max modeling tutorial) page 1 of 7

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Fuse Bomb (page 1/7)

Written by Mike | Posted on October 17th, 2007
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Fuse Bomb (3D Studio Max modeling tutorial) - step 1
Today I will show you how to model a fuse bomb, a common object in cartoons and pirate movies.
Fuse Bomb (3D Studio Max modeling tutorial) - step 2
Start with a thin cylinder with the following properties: Radius: 0.55 units, Height: 34 units, Height Segments: 40.
Fuse Bomb (3D Studio Max modeling tutorial) - step 3
Shift+Move it in the Top View to create a Clone (set Object to Instance) then repeat the process one more time so that you end up with 3 thin cylinders side by side.

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